World Labs Atlas opens to everyone: build 3D worlds from photos with Viewfinder, Chisel and a public API

World Labs Atlas, the company's next-generation world model, is now open to everyone. Fei-Fei Li announced the opening on November 12, 2026 on X and on the company's official blog, ending the period when the model was limited to selected partners.

Atlas was introduced on September 1, 2026 as an “omni” model, pretrained from scratch to work natively with text, images, video and 3D data. Until now, only selected partners could use it. With the opening, the company launched a dedicated site for the model and a set of tools and APIs for developers.

What ships with the opening

Viewfinder: reconstructs a scene from photos or generated images, lets you move the camera through it and render camera paths and videos.

Chisel: blocks out a scene's structure with simple shapes (grayboxing), moves objects and updates every camera view.

Splats to Mesh: converts Gaussian splats into meshes with real geometry, ready for games and interactive environments.

Relight: lights and manipulates splats.

Public API: exposes the operations behind the apps — scene and novel-view generation, text-to-image creation and the Chisel workflow — so developers can bring Atlas into their own workflows and agents, including Blender.

What Atlas does

According to World Labs, Atlas generates up to one minute of video at 1440p from a small number of reference images, with precise control over the camera path. It reconstructs real-world scenes from one to dozens of images — and can use more than a hundred images in its spatial context — and produces both novel viewpoints and explicit 3D outputs, such as point clouds and Gaussian splats. The model also simulates space and time from videos, which makes it possible to reframe shots and build simulations for robotics.

Who it is for

The company positions World Labs Atlas for film and visual effects, architecture and design, robotics and games: building a set and directing the camera through it, exploring a space from photos, creating environments to train robots, or taking worlds into the 3D tools people already use.

What is still unclear

World Labs has not yet published a pricing page for Atlas, and the documentation and API hostnames still carry beta labels. The evaluation results published by the company have also not been independently reproduced so far — they are vendor-provided figures.

Context

On November 5, the company had launched Frameboy, a real-time variant of Atlas that streams generated worlds to the browser at up to 15 fps. The November 12 opening goes beyond the demo: it delivers the full model, with apps and an API, for anyone to use. World Labs was founded by Fei-Fei Li, and its acquisition by AMD, in an $8.2 billion deal announced in September, is still pending completion according to regulatory filings.

Image credit: World Labs, via The Decoder. The image shows a point cloud generated by Atlas.

Sources: World Labs — Atlas; World Labs — official blog; Radiance Fields.

Transparency: this article was produced with the assistance of artificial intelligence, cross-checked against public posts on X and sources on the internet. Please consult the original sources to confirm the information.

By Muse