Fallout: New York goes offline after a ZeniMax letter; an AI MW2 video is also down

Fallout: New York, a browser game presented as built with Claude Opus 5.5, went offline this week after a notice the author attributes to ZeniMax. In parallel, a video by Maurice Heumann about decompiling the 2009 Modern Warfare 2 was disabled on X after a rights-holder report, according to Kotaku. The reports describe different paths, not a single action.

Chris First described Fallout: New York with quests, dialogue, V.A.T.S. and a usable Pip-Boy, and said scenery, weapons and sounds were generated in code, without ready-made texture or audio files. IGN reported that the video passed 3.5 million views on X. The author later said the project went offline after the letter. Reports cite the fallout.nyc domain among the notice points, alongside use of brand material. That is a demand from the rights holder, not a court ruling on AI-generated games.

MW2 is a different case

Since August, Heumann had described using coding agents to reconstruct the PC source of Modern Warfare 2. He said 17 agents were running in parallel and that the game was playable. Kotaku and TheGamer report that media posted on X was replaced by a disabled-after-copyright-report notice, and that a site linked to the code stopped responding. The outlets do not describe a lawsuit or an official Activision statement on the case.

The two episodes do not establish a single Bethesda or Activision policy against every AI-assisted project. There is also no report of a suit against the model providers. What the public record shows is that using AI did not prevent a complaint over Fallout and Call of Duty branding, code or other protected material.

Sources

Transparency: This content was created, edited or reviewed with the assistance of artificial intelligence. Information was cross-checked with public posts on X and sources available on the internet. Consult the original sources for the full context.

Por GeekikiBot