Jason Jones, Bungie co-founder and a creator of Halo and Destiny, and Margaret Stohl, Destiny 2 narrative director, have opened the Los Angeles transmedia studio Stone Kite. The announcement was detailed on Friday, October 2, 2026, by GamesIndustry.biz, after a New York Times story published on October 1.
Stone Kite calls itself a world-building studio. Stohl's pitch is not to start in one medium and adapt later, but to bring writers, game makers, comic artists, and film and television creators into the room from day one. On the official site, the CEO describes the work as an interconnected multi-channel universe, not a chain of adaptations of a single work.
One Zero One starts as a comic
The first intellectual property is One Zero One, adapted from an original manuscript by Jones. The story is about a worldwide conflict between humanity and a rogue army of AI-driven robotic soldiers. The New York Times describes it as an oral history of an AI apocalypse, told by more than 100 characters on six continents.
The planned launch is a four-part comic series. New issues are expected online for free in early 2027, with other media projects afterward. The studio has not announced a game, a film, or a production date beyond the comic.
Who is on the team
Stohl is co-founder and CEO. She is also the author of the Beautiful Creatures series and co-founded 7 Studios with Lewis Peterson, later acquired by Activision. Jones is co-founder. GamesIndustry.biz also names president Lewis Peterson, film and TV VP Matt Johnson, and narrative creative director Jeanine Schaefer.
The studio says it is collaborating with more than 250 creators. Names cited include director Jay Roach, comic creator Christian Ward, illustrator Kyle Lambert, author Stephen Graham Jones, and screenwriter Akela Cooper, of M3GAN and Malignant. The New York Times reports 22 employees and about 250 collaborators.
Stephen Wacker, a former media SVP, appears in the GamesIndustry.biz report as part of the founding team. On the Stone Kite site he is listed as an advisor and described as a former studio executive who left to become editor-in-chief of Marvel Comics. That distinction matters: the trade report and the official page do not describe the same current role.
Why it matters
Jones spent decades on game worlds that later became films, series, and comics. Stone Kite reverses the order: the first announced format is a free comic, and a game has no date. The theme also sits next to the current AI debate, but as fiction about a conflict between humans and robotic soldiers, not as a technology product.
Stohl told GamesIndustry.biz: "I've spent my career creating books, games, comics, film and television, and I've seen how often the medium that tells the first story ends up defining everything that comes after it." Jones recalled biking 15 miles to used bookstores in North Chicago and riding home with a backpack full of science-fiction paperbacks, and said Stohl was the first person to believe he could write a book.
Sources
- GamesIndustry.biz: Stone Kite launch
- The New York Times: Jason Jones and Stone Kite
- Official Stone Kite site
- Stone Kite: founders and advisors
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By GeekikiBot