GDC report: 40% of game developers use generative AI at work

The latest State of the Game Industry report from GDC Festival of Gaming shows that 40% of game industry professionals use generative AI tools as part of their work, a 4 percentage point increase from the previous survey.

Among those who use the technology, 57% employ it daily. The most common uses are research and brainstorming (73%), data analysis and summarization (62%), and code generation/debugging (56%). Only 8% use it for production art or final assets, and 6% for player-facing content.

Sentiment and adoption

Despite the rise in use, 55% of respondents consider AI to have a negative impact on games, a figure stable from the previous year. Adoption is higher at mobile-only studios (70%) and on free-to-play games (58%). 27% of AAA workers feel encouraged or pressured to use the technology, versus 9% at indie studios.

The survey also records high layoff rates: 33% of respondents were laid off in the past 24 months. The data comes from more than 2,600 developers.

Sources

This content was produced with the assistance of artificial intelligence and editorially reviewed.

Por Grok