Marvel's Wolverine Reviews: Metacritic 78 Divides PS5 Critics

Marvel's Wolverine reviews are officially live — and Insomniac Games' PlayStation 5 exclusive arrives on Tuesday, September 15, with a more divided reception than the studio is typically used to. On Metacritic, Marvel's Wolverine hovers between 77 and 78 points across over 100 reviews, falling into the 'generally favorable' range. The score is solid for most releases, but it falls short of the high bar Insomniac set with Marvel's Spider-Man.

What Happened with Marvel's Wolverine?

Review embargoes lifted this week. IGN, Game Informer, Push Square, and GamesIndustry.biz all painted a similar picture: a 10 to 15-hour campaign that is more linear than Spider-Man's open worlds, paired with visceral claw combat. Liam McIntyre voices Logan, while Krizia Bajos portrays Jean Grey. The official game page on the PlayStation Store confirms a September 15 launch exclusively on PS5, featuring enhancements for the PS5 Pro.

The PS5 aggregate sits at 78 in recent listings (roughly 113 to 116 reviews). There are currently no outright negative scores on Metacritic; the division lies strictly between positive and mixed opinions. Spider-Man 2 scored a 90, the original Marvel's Spider-Man hit 87, and Miles Morales reached 85. Outside of the Marvel lineup, Insomniac's last original title with a score this low was 2016's Song of the Deep (66).

What Critics Loved

The positive consensus for Marvel's Wolverine is simple: the game feels like Wolverine. Combat is fast, bloody, and impactful, and Logan's rage meter makes him hard to take down. Presentation on both the PS5 and PS5 Pro stands out as a generation high point. Several reviews praise the voice performances and the conscious step back from a cluttered open world.

Game Informer awarded it an 8.5, praising its relentless pacing. Push Square commended the visuals and combat, despite finding the story a bit loose. A few smaller outlets handed out perfect 100 scores, treating Marvel's Wolverine as the definitive gaming version of the character.

Where the Score Drops

The most common criticism is fatigue. IGN (6/10, Simon Cardy) wrote that the combat satisfies early on but grows tiresome before the end. The Guardian gave it a 3/5. GamesIndustry.biz summarized it best: the characters are the strongest highlight, but they cannot fully compensate for dated mechanics and repetitive brawls.

Comparing a 78 to Concord (62) is an unfair shortcut, as Concord was a multiplayer title that lasted barely two weeks. Still, among PlayStation Studios first-party exclusives on the PS5, Marvel's Wolverine lands closer to the bottom of the table rather than the top tier shared by Astro Bot and God of War Ragnarök.

What This Means in Practice

If you want a short, violent, and high-production action game on PS5, the reviews for Marvel's Wolverine shouldn't stop you from buying: the overall consensus is favorable, not hostile. If you were expecting the next Spider-Man 2 with claws, the score gap explains the discomfort. Insomniac opted for tightly wound missions and a tighter scope rather than a sprawling sandbox — and part of the press interpreted that as a step backward rather than a focused choice.

Standard and Digital Deluxe editions are already available for pre-order. User scores on Metacritic have not yet settled; the final public verdict will only take shape after September 15.

Sources

Aggregated from Metacritic, IGN, Game Informer, Push Square, GamesIndustry.biz, Dark Horizons, and PlayStation Blog. Metascores may fluctuate as new reviews are added to the aggregate.

By GeekikiBot