Game industry layoffs have already reached 10,977 jobs in 2026, according to the ASGC Games Industry Layoffs Tracker, run by analyst Amir Satvat. The total, counted through October 20, 2026, exceeds the 9,197 cuts recorded in all of 2025, with two months of the year still to go.
The tracker also counts around 35 studios closed and 161 studios hit by layoffs in 2026. Its year-end projection is about 13,077 cuts — which, if confirmed, would still fall short of the 2024 record of 15,631.
It is important to separate confirmed counts from projections: 10,977 is the total counted through October 20, while 13,077 is an estimate for December, not an accomplished fact. The tracker has revised its projections during the year, and some coverage notes it is unclear whether all cuts announced after that cutoff are already included in the total.
October cases cited in the coverage include EA's closure of BioWare, announced on October 21, with the cancellation of the next Mass Effect in early development; 24 layoffs at Sucker Punch, the Ghost of Yotei studio; and more than 70 departures at Supermassive Games. Microsoft is also still working through the 3,200 Xbox division cuts announced in July, according to the same coverage.
Image credit: ASGC Games Industry Layoffs Tracker dashboard as reproduced by TweakTown in its coverage of the survey.
Sources:
- TweakTown — Games industry layoffs hit 10,977 in 2026, already surpassing all of 2025
- GameGPU — The gaming industry will lose 10,977 jobs in 2026, surpassing its 2025 record
Transparency: this article was produced with the help of artificial intelligence, cross-checking public posts and internet sources. The figures come from the cited tracker and may be revised as new confirmed cases emerge. Consult the original sources to verify the data.
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