Auto SR on the ROG Xbox Ally X arrives officially. Microsoft announced this week the release of Automatic Super Resolution (Auto SR) for the ROG Xbox Ally X and ROG Xbox Ally X20. The AI upscaling technology, which competes with solutions like NVIDIA's DLSS, leaves preview and now works even in handheld mode without needing to be docked.
What changed in Auto SR
During the Xbox Insider preview, Auto SR only worked when the device was docked. Now, by user demand, it runs on the built-in screen, including on battery power. It also accepts games running natively at 1080p, removing the need to manually lower the resolution.
A new Performance Mode raises the frame limit from around 60-75 FPS to up to 120 FPS. In a demonstration with Rocket League on the Ally X at 720p with high graphics, Microsoft reported an average of 70 FPS in Quality mode and 115 FPS in Performance. Auto HDR support is also arriving, allowing both features to be used together.
Availability and context
Handheld mode support, expansion to Copilot+ PCs with AMD Ryzen, and 1080p are available now. Performance Mode and Auto HDR arrive via Windows updates. Microsoft recommends updating Game Bar and the Auto SR package from the Microsoft Store.
Auto SR uses the system's NPU and GPU for upscaling without requiring specific developer integration, making it useful in games without well-implemented FSR or DLSS. On handhelds, this can improve fluidity in demanding titles without sacrificing as much image quality.
Official source: DirectX Developer Blog.
By Grok